You are in Clan Information

Click here for Game information

 

1 New Recruits

2 Ranking

3 Sub-divisions of Leadership

4 Deeds tally

5 Player Uniform

6 Rules and Regulations

-

Clan specification

-

The A-Team: A CNC Generals Clan  

-

1 New Recruits

 -

1.1  Required Information

In order for a player to join the clan he/she must give the following personal details:

 -

Actual Name

Game Spy and clan alias

Valid email address (same used with GSA)

Location in the world

Internet connection

 -

1.2  Other Requirements

A prospective member must have the following to join:

 -

A copy of Command and Conquer: Generals

Game Spy Arcade (free to download)

An Internet connection and valid email address

Must pass the initiates test (see 1.1 Initiates Test).

 -

2 Ranking

 -

1.1 Initiates Test

Every recruit will be required to take an initiates test, you will be graded on your performance during the test from 1 to 5, if you receive a score of 0, you will not be awarded a rank, however, may take the test again. You may remain an unranked member until a command officer removes you.

 -

2.2 Player Ranks

 -

Sergeant

This is the lowest rank in the clan, 5 positive deeds are required for an officer to consider your promotion, and a score of 5 in the initiates test will mean automatic promotion. This rank has an authority rating of 10.

 -

Lieutenant

This is a low clearance rank and is the first of the primary ranks. It has an authority of 15; the primary ranks are ranks in which the bulk of the players reside. This rank does not hold any command privileges. 25 positive deeds are required for promotion.

 -

Captain

This is a medium clearance rank and is the second of the primary ranks. It has an authority rating of 20 and 45 positive deeds are required for promotion, this rank can hold no command privileges.

 -

Major

This is a high clearance rank and holds an authority rating of 25, 70 positive deeds are required for promotion. This rank can hold command privileges if a superior officer sees fit to award them to you.

 -

Colonel

This is the highest rank a player can achieve under normal circumstances; it holds an authority rating of 30 and command privileges. A player with 100 positive deeds may challenge the current leadership.

 -

2.3 Command Privileges

 -

Commanding Officer

A ranking officer (Major or above) may opt to create his/her own unit, usually only a Colonel will be successful in this and even then, only if there are enough un-assigned players. The CO will then have full command of that unit (see 3.1 Units).

 -

Executive Officer

This title may be awarded to a ranking officer; this makes them second in command of their unit. Their CO will specify their exact job specification.

 -

Ambassador

There will be one ambassador in the clan who will arrange alliances and wars with other clans. Any ranking officer may be given this title by the clan General, and his/her performance will be monitored directly by them.

 -

2.4 Clan General

Any Colonel with 100 positive deeds to t heir name may opt to become the Clan General; the General will have full control over all aspects of the clan. If a Colonel does opt to become General, there will be a vote throughout the entire clan. Each member can vote for either party (including the two parties themselves). Every member who votes gets a vote level the same as their authority rating. After the election has been open for a week, the votes will be counted and any member who has not voted will receive a negative deed of 2 unless they are in vacation mode.

 -

3 Sub-divisions of leadership

 -

3.1 Units

Units are small sub-clans designed to remove some of the workload from the Clan General and distribute it evenly throughout a series of sub-commanders. Although the command structure depends largely on the personal preference of the commanders, there are some common features.

 -

3.2 Internal Competition

Each unit may compete with other units inside the clan; the unit will have a deed rating, which is the total number of deeds held by all members. Any penalties or awards given to the unit will effect all members, I.e. if it is seen fit that an entire unit should be awarded a medal or deeds, all members of that unit will be given the bonus.

 -

3.3 Ranking Officers

The Clan General will have command of the entire clan and may make any changes he/she sees fit for the good of the clan and will be supported by his CO’s; the clan is divided between these CO’s in the form of units. The CO’s will chose an XO from their unit to act as their lieutenant, each CO will give his Xo specific duties. The primary ranks will report to the unit XO, or depending on the specific command structure of that unit, the CO.

 -

4 Deeds Tally

 -

4.1 Player deed rating

Deeds are a method of recognising the achievements of clan members, if the player performs a deed-worthy action, he may have points added or deducted to his deed tally. A player’s deed tally will contribute to their ranking in the clan.

 -

4.2 Appropriate Deeds

Any deed performed by a member may be worthy of a deed point, if a member thinks they should be awarded a point, they should notify their CO or XO (depending on specific unit tasks). The ambassador may receive points for helping clan relations for example. Games played must be reported before the game takes place, otherwise the player will not be awarded the point – this is to prevent players not reporting unsuccessful battles. If a player enters into battle, they will have their deed tally adjusted afterwards according to their performance:

 -

Successful battle (between clan members): 1 point

Unsuccessful battle: -1 point

Successful battle with other clan: 2 points

Unsuccessful battle with other clan: -2 points

Successful league battle (will effect clans prestige): 5 points

Unsuccessful league battle: -5 points

False battle report: -20 points

 -

4.3 Promotion and demotion

Although a high deed rating will not mean certain promotion, when the deed tally reaches the promotion level of that rank, the player will automatically be suggested for promotion to their CO. If their performance then lacks, they may be considered for demotion; however, there is no definite demotion line for any rank.

 -

5 Player Uniform

 -

5.1 Clan Prefix

The Clan Prefix identifies you as a member of the clan, it must be worn all times the player is representing the clan. The prefix is put at the start of your Game Spy Alias:

 -

The clan prefix is: [AT]

So, if your player alias was: “Player”

Your Game Spy Alias should be: “[AT]Player”

 -

5.2 Campaign Medals

Campaign medals are awarded to players who participated in a clan operation with other members. These undertakings are usually given to entire units of specialist groups, if a player receives a campaign medal, he/she will usually also receive an award to their deed tally.

 -

5.3 Specific Medals

These medals are awarded for outstanding achievement and are not easy to come by, although a CO may nominate one of his staff, only a General can give an award of this nature. This will result in a significant award to the player’s deed tally.

 -

6 Rules and Regulations

 -

6.1 Clan Rules

These rules govern your conduct inside the clan; they are designed to maintain order and the chain of command.

 -

-    Always obey the orders of ranking officers

-    Always obey officers with a higher authority with you, unless their orders conflict with your standing orders.

-    Recruits who have not passed the initiates test may not represent the clan in any way, and cannot display the clan prefix (see 5.1 Clan Prefix).

 -

6.2 Game Rules

These rules govern your conduct while playing multiplayer games, if you disobey these orders you risk giving the clan a bad reputation, which could result in your dismissal.

 -

-    Never use offensive language or comments.

-    Do not exploit bugs or cheats of any kind in a multiplayer game.

-    Do not speak for the clan without prior authorisation.